Narrative environments, Experiential Strategies & Design Research

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Monolith

Immersive experience about catalysts driving humanity's intellectual and existential evolution, including the advancements in understanding fundamental cosmic forces and the potential for non-terrestrial life, inspiring ongoing philosophical and scientific inquiry

Narrative environments, Experiential

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Spectrum Spark

Neurodiverse-friendly tool for autonomy enhancement and cognitive growth, powered by speech recognition and large language models

Service design, No-Code development

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Godzilla vs Kong

An escape room blended with a museum to provide a emotional experience of potential ethical synergy between humans and nature. Based on a classic Monsterverse Titanthology storyline

Narrative environments, Experiential

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Cyberflowers

Self-test images produced for RoboLAB highlighting the discrepancy in how AI-generated images of non-human subjects are generally more accepted and appreciated compared to those of humans

Generative AI

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Broken Nature

Trienalle Di Milano exhibition explores the human-river relationship and presents a timeline of stories between 1919 and 2119. The industrial age is gone, and today we might imagine that soon the River will be free from pressures of the human civilization.

Speculative design, Experiential

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Cosmos

Cosmonautics and Aviation Centre. A journey through the milestones of aeronautic exploration, celebrating both realized achievements and the dreams that fuel our continued quest into the space

Narrative environments, Experiential

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OK Market

The Supermarket as a Civic Structure: Decentralized Federated Learning and Urban Experience 

Experiential strategy

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Weltinnenraum

The house not merely as a collection of rooms, but as a complex canvas on which the interplay between individual interiority and the encompassing world is articulated

Residential

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Touchpoints

Imagery, leveraging machine learning models with dual neural networks, is transforming the creative process. Demonstrated  through: dataset learning, prompt-based generation & blending.  

Research, Generative AI

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Wunderkammer

Envision a private residence as a museum, where each room is curated to evoke wonder and showcase a collection of unique artifacts that tell a story of personal discovery and intellectual adventure. This house is not merely a dwelling but a sanctuary of curiosity. 

Residential

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Archaeology of the Periphery

First major interdisciplinary urban research in the post-Soviet practice. Set of six «monodisciplinary» ways in which the study was based, indicated by the acronym SPACE (D): the first letters of English words Sociology, Politics, Architecture, Culture, Economics, Data. 

Research, Experiential

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Public Bar

Not a public bar at all

Experiential

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Iskra Bar

Secret bar alter ego

Experiential

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Crystall

Instead of proposing a predefined design for urban culture cluster, project offer objectification as a tool to achieve a more democratic production of public space

Experiential strategy

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Beyond Dreams

Exhhibition leads us to confront the mysteries of the creativity forces and the potential of fantasies, urging us towards an ethical engagement with space as we shape our collective future in the cosmos

Narrative environments